I joined the organizing committee of the Queerness and Games Conference in 2019 with a specific focus on raising funds. QGCon is a conference for academics and developers focused on the intersections between games and queer/LGBTQ+ issues. Since 2018 it has been located in Montreal, Quebec.
QGCon provides significant funding for presenters, including a robust travel grant program that is extremely rare for academic conferences. For our 2020 conference, we committed to granting 100% of funds requested by Black, Indigenous and POC presenters. I cultivated partnerships with Canadian game developers of all sizes, from indie studios to some of the biggest employers in the Canadian game development scene. In order to raise awareness for the event, I also organized a Carnival-themed fundraising event, QGCarnival, which took place at the Toronto Media Arts Centre in January 2020. We filled TMAC with booths selling games, zines, art, food and fun activities, all with a fun queer wintery theme. We raised almost 500 dollars at QGCarnival, and this funding combined with generous donations from our sponsors meant that we would have been able to meet our travel grant goals.
Unfortunately, QGCon 2020 was cancelled due to COVID-19. However, I’m extremely proud of the work I did and the skills I learned raising funds for the conference, and I look forward to helping organize the next iteration of QGCon, whenever we can do it.
The featured image is a poster I designed for QGCarnival. See the full version below: